Gabe Sotomayor

Digital Project Manager

Game Designer

Social Media Manager

Gabe Sotomayor

Digital Project Manager

Game Designer

Social Media Manager

Author: Gabe

March 14, 2024 Multiplayer FPS level design case study: Left 4 Dead 2 — The Concert

Join me for an insider’s look at Left 4 Dead 2, a captivating multiplayer FPS where you play as either survivors navigating to safety or infected zombies hunting them down. I recently played ‘The Concert’,

March 8, 2023 2D Level Case Study: The Impossible Game

I evaluated “The Impossible Game” by FlukeDude Limited, a 2009 two-dimensional, single-button platformer originally for Xbox 360. The game challenges players to jump over obstacles and complete levels. Initially featuring just one level, it has since expanded to four